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What's Next After Interactive Forms
Recommended next steps after completing Phase 1 & 2 of interactive kontasks
Output
What's Next?
✓ Just Completed:
Interactive Kontasks (Phases 1 & 2) - JS execution + form submission to Claude
Immediate Options
| 1 |
Commit Changes
Git commit Phase 1 & 2 work (console-ui.ts, console-streaming.ts, CLAUDE.md)
|
| 2 |
Build Interview Mode
Use interactive forms for structured design conversations (HIGH priority in VIBE.md)
|
| 3 |
Fix QT Bug
Quick Turn blocks console rendering when used during normal turn (BUG in backlog)
|
High Priority Backlog (from VIBE.md)
| 🔴 | WebSocket Console | Replace SSE for reliability |
| 🔴 | Graceful Restart | Zero-downtime deployments |
| 🔴 | Interview Mode | Structured design conversations |
| 🔴 | Multi-Model Support | Claude/GPT/Gemini switching |
gvShell Progress
The Go-based gvShell is building in /gv/gvshell. Phase 8 (Authentication & Bootstrap) is complete. Could continue that greenfield work if you want a change of pace from konui/konsole.
💡 Recommendation
Interview Mode is the natural next step - it builds on the interactive forms you just completed, and it's marked HIGH priority. It would create structured design conversations using clickable question cards.
Quick Actions
Original Request
No layout configured
Details
Type
General
Status
Completed
Scope
vibetools
Tags
backlogplanningkontasks
Created
7 Jan 2026, 10:07 am
Updated
7 Jan 2026, 10:07 am
Timing
⏱️ 32.3s
0 tools
● TTFE 1%
● Thinking 99%
● Tools 0%
Created By
claude
Raw Data
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"title": "What's Next After Interactive Forms",
"description": "Recommended next steps after completing Phase 1 & 2 of interactive kontasks",
"context": {
"output": "<div style=\"background:#1e1e1e;color:#e0e0e0;padding:20px;border-radius:8px;font-family:system-ui,-apple-system,sans-serif;\">\n <h2 style=\"color:#fff;margin:0 0 16px 0;\">What's Next?</h2>\n \n <div style=\"background:#22c55e20;border:1px solid #22c55e;padding:12px 16px;border-radius:6px;margin-bottom:16px;\">\n <strong style=\"color:#22c55e;\">✓ Just Completed:</strong>\n <span style=\"color:#e0e0e0;\"> Interactive Kontasks (Phases 1 & 2) - JS execution + form submission to Claude</span>\n </div>\n \n <div style=\"background:#2d2d2d;padding:16px;border-radius:6px;margin-bottom:16px;\">\n <h3 style=\"color:#daa520;margin:0 0 12px 0;\">Immediate Options</h3>\n <table style=\"width:100%;border-collapse:collapse;\">\n <tr style=\"border-bottom:1px solid #444;\">\n <td style=\"padding:10px 0;color:#98c379;width:30px;\">1</td>\n <td style=\"padding:10px;\">\n <strong style=\"color:#fff;\">Commit Changes</strong>\n <div style=\"color:#7f848e;font-size:0.9rem;margin-top:4px;\">Git commit Phase 1 & 2 work (console-ui.ts, console-streaming.ts, CLAUDE.md)</div>\n </td>\n </tr>\n <tr style=\"border-bottom:1px solid #444;\">\n <td style=\"padding:10px 0;color:#98c379;\">2</td>\n <td style=\"padding:10px;\">\n <strong style=\"color:#fff;\">Build Interview Mode</strong>\n <div style=\"color:#7f848e;font-size:0.9rem;margin-top:4px;\">Use interactive forms for structured design conversations (HIGH priority in VIBE.md)</div>\n </td>\n </tr>\n <tr>\n <td style=\"padding:10px 0;color:#98c379;\">3</td>\n <td style=\"padding:10px;\">\n <strong style=\"color:#fff;\">Fix QT Bug</strong>\n <div style=\"color:#7f848e;font-size:0.9rem;margin-top:4px;\">Quick Turn blocks console rendering when used during normal turn (BUG in backlog)</div>\n </td>\n </tr>\n </table>\n </div>\n \n <div style=\"background:#2d2d2d;padding:16px;border-radius:6px;margin-bottom:16px;\">\n <h3 style=\"color:#f97316;margin:0 0 12px 0;\">High Priority Backlog (from VIBE.md)</h3>\n <table style=\"width:100%;border-collapse:collapse;font-size:0.95rem;\">\n <tr style=\"border-bottom:1px solid #444;\">\n <td style=\"padding:8px 0;color:#f97316;\">🔴</td>\n <td style=\"padding:8px;color:#fff;\">WebSocket Console</td>\n <td style=\"padding:8px;color:#7f848e;\">Replace SSE for reliability</td>\n </tr>\n <tr style=\"border-bottom:1px solid #444;\">\n <td style=\"padding:8px 0;color:#f97316;\">🔴</td>\n <td style=\"padding:8px;color:#fff;\">Graceful Restart</td>\n <td style=\"padding:8px;color:#7f848e;\">Zero-downtime deployments</td>\n </tr>\n <tr style=\"border-bottom:1px solid #444;\">\n <td style=\"padding:8px 0;color:#f97316;\">🔴</td>\n <td style=\"padding:8px;color:#fff;\">Interview Mode</td>\n <td style=\"padding:8px;color:#7f848e;\">Structured design conversations</td>\n </tr>\n <tr>\n <td style=\"padding:8px 0;color:#f97316;\">🔴</td>\n <td style=\"padding:8px;color:#fff;\">Multi-Model Support</td>\n <td style=\"padding:8px;color:#7f848e;\">Claude/GPT/Gemini switching</td>\n </tr>\n </table>\n </div>\n \n <div style=\"background:#2d2d2d;padding:16px;border-radius:6px;margin-bottom:16px;\">\n <h3 style=\"color:#3b82f6;margin:0 0 12px 0;\">gvShell Progress</h3>\n <p style=\"color:#9ca3af;margin:0;line-height:1.6;\">The Go-based gvShell is building in <code style=\"background:#1e1e1e;padding:2px 6px;border-radius:3px;\">/gv/gvshell</code>. Phase 8 (Authentication & Bootstrap) is complete. Could continue that greenfield work if you want a change of pace from konui/konsole.</p>\n </div>\n \n <div style=\"background:#1e1e1e;border:1px solid #daa520;padding:16px;border-radius:6px;\">\n <h4 style=\"color:#daa520;margin:0 0 8px 0;\">💡 Recommendation</h4>\n <p style=\"color:#e0e0e0;margin:0;line-height:1.6;\">\n <strong>Interview Mode</strong> is the natural next step - it builds on the interactive forms you just completed, and it's marked HIGH priority. It would create structured design conversations using clickable question cards.\n </p>\n </div>\n</div>",
"requestedAt": "2026-01-06T23:48:00.000Z",
"requestId": "117ea8b3-9ecd-4756-a22e-33e62b81f7c4",
"choices": [
{
"label": "Interview Mode",
"value": "Start building Interview Mode - structured design conversations with clickable question cards using the new interactive kontask capabilities",
"primary": true
},
{
"label": "Commit changes",
"value": "Commit all the interactive kontask changes (Phase 1 & 2) to git with a descriptive message"
},
{
"label": "Fix QT bug",
"value": "Investigate and fix the Quick Turn bug where it blocks console rendering during normal turns"
},
{
"label": "Continue gvShell",
"value": "Continue work on gvShell Phase 9 - the Go-based greatVibe agent"
}
],
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"thinkingMs": 31909,
"toolExecutionMs": 0,
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"createdBy": "claude",
"createdAt": "2026-01-07T00:07:10.079Z",
"updatedAt": "2026-01-07T00:07:14.919Z",
"requestId": "117ea8b3-9ecd-4756-a22e-33e62b81f7c4",
"scope": "vibetools",
"tags": [
"backlog",
"planning",
"kontasks"
],
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